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Liam Walsh Game Design Portfolio

Experience Liam Walsh's Games
Creativity & Imagination

Name: Liam Walsh
Role: Designer
I am a very creative developer based out of Indiana and love to travel abroad and work with new people. As a developer I like coding unique interactions. using code from other/older games and adapt them for modern and more intuitive ways of play. As a designer I love animation inhuman models, working will visual effects, and doing pixel art and animations.
Past Works
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Dungeons & Dining
Status: Prototype
This project was a personal project focused on my coding and design skills to make it into reality, a culinary rogue-like deck builder that mixes the aspects and comfort of a cooking game and mixes them with the replayability and joy of rogue-like games. This game will stay as a personal development project that I will continue to code and work on in the future. I was the sole programmer and designer and have currently coded much of what will make up the combat of the game as well as how the player will interact with and gain resources.
Release Date: Prototype
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Silliards is a physics based sandbox game that brings the game of Billiards into the real world in whacky and new situations. with objectives and levels to complete and progress through this whimsical simulation of life to reach Billiards Nirvana.
Release date: First Quarter of 2026

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